COMPUTER GAME AND SIMULATION PROGRAMMING
This event recognizes FBLA members who demonstrate skill in designing a functional interactive simulation/game that will both entertain and educate/inform the player.
ELIGIBILITY
Participants must have paid state and national dues postmarked by December 15 of the current school year.
District: Number of participants governed by local FBLA District policy.
State: Each district may be represented by participant(s) based on the Florida FBLA scaled quota system found in the Fact Finder.
National: See publication: National Chapter Management Handbook—current edition.
Entries may be created by an individual or a team of no more than three members. Participants must be members of an active local chapter and be on record in the FBLA-PBL national office as having paid dues by December 15 of the current school year. No more than one team member may have entered this event at a previous National Leadership Conference or placed 1st or 2nd in this event at a previous State Leadership Conference. Students competing in this event on the state level must be registered for the conference or the entry will not be judged.
REGULATIONS
District: Each district determines its own procedures for event registration.
State: When it has been determined that a student will represent the district at state competition, the student's local adviser must send the appropriate entry form to the state adviser by first-class mail. The entry form and the required postmark deadline are included in the SLC registration packet.
National: See publication: National Chapter Management Handbook—current edition. NOTE: At the national level this event has a presentation portion. Be sure to read national guidelines if preparing for national competition.
• The participant may choose any programming language or game/animation engine to create a stand alone executable program that will display creativity, programming skill, and convey the message of the topic.
• One DVD or USB thumb drive containing the executable object, data or support file(s) needed to run the executable file must be postmarked to the state office by the date specified in the State Leadership Conference registration packet along with a Statement of Assurance.
• The program must contain minimally the following:
1. Minimum of five missions/tasks/levels to be completed before winning or completing the game.
2. Must be graphical in nature, not text based.
3. An initial title page with the game title, user interface control instructions, and active buttons for Play and Quit.
4. A quit command programmed to the escape key. This is needed if the player wants to end the game before completing.
• The DVD or USB thumb drive must be labeled with the school, participant name, state and event.
• All data and programs should be contained in a master folder named STATE_SCHOOL where your state and school are listed in that folder name format. Outside of the master folder, create a shortcut to the executable. If the program requires a runtime player, create a shortcut outside the master folder to launch the runtime player installer.
• Program must run on Windows XP or higher computer including Vista.
• Data must be free of viruses/malware. Any entry with contaminated data will not be judged.
• Program produced must be prepared by the participant without help.
JUDGING
Programs will be judged by a panel of judges prior to the State Leadership Conference. All judges’ decisions are final.
AWARDS
District: The number of awards presented at the District Leadership Conference is determined by local FBLA District policy.
State: Awards for the top 5 places are presented at the State Leadership Conference.
National: The number of awards presented at the National Leadership Conference is determined by judges and/or number of entries. The maximum will be ten.