VIRTUAL BUSINESS CHALLENGE

 

This event encourages FBLA members to test their skills at managing a distribution center individually or as a team. The VBC has two challenges during the year (fall and spring) and each challenge focuses on different business concepts.

 

During the challenge, FBLA members are required to:
• Register an individual or team up to three (3) people
• Download the software
• Run the simulation
• Upload files
• Complete and be ranked against other participating FBLA teams

 

ELIGIBILITY
 

Schools may participate in both the fall and spring VBC management. The top eight nationally ranked teams from each challenge, both fall and spring but no more than one per state, per challenge, will be eligible to compete in the final round at the National Leadership Conference. Students must be on record in the FBLA-PBL national center as having paid dues by March 1 of the current school year.

 

Entries may be created by an individual member or by a team of two (2) or three (3) members. In the event of a team entry, no more than one (1) member may have competed in this event at a previous NLC. A team member cannot be on more than one team at a time.  No additional team members may be added once a team has registered.

 

Members are unable to participate in any other event if they have qualified and plan on partici-pating in the final round at the NLC.

 

PROCEDURES
 

The top eight nationally ranked teams from each Challenge, both fall and spring but no more than one per state, per challenge, are eligible to compete at the NLC. These 16 teams are determined by the standings in the fall and spring Challenges administered via the Internet during the school year.

 

1.  At the NLC, the qualifying teams for the preliminary round will participate in a round-robin event with each team participating in a minimum of two 20-minute sessions. Teams will be using a multiplayer component which allows them to compete within the same simulated economy. Bracket winners will be determined based on the highest cumulative profit.

 

2. For the final round, four teams will compete in a 20-minute session using multiplayer. The national winner will be determined based on the highest cumulative profit.

 

NOTE:  The FBLA VBC is an official event brought to FBLA chapters through a partnership with Knowledge Matters to manage a distribution business.  The FBLA VBC software is a free limited function version of the leading business simulation for education, Virtual Business—Management 2.0, which is a software program that was created by Knowledge Matters, Inc.